A management sim for one school term
Staffroom
Ten weeks. One photocopier. Twenty-six students, a parent inbox and a principal with a clipboard. Your job: make it to the holidays with something left in the tank.
How to play
- Each week brings three cards. Pick how you handle each one. Every choice is a trade-off.
- Watch your five meters.
- Energy: hits zero and you're burnt out.
- Class: how engaged your students are.
- Parents: happiness in the inbox and the group chat.
- Leadership: how much the front office trusts you.
- Marking: the pile. This one you want low. At 100 it buries you.
- On a computer, hover over or tab to a choice to see which meters it will touch (but not which way).
- Every card costs a little energy (that's teaching). Every weekend you recover some, the marking pile grows, and the other meters drift back towards average.
- Survive ten weeks to get your end-of-term report card. Gold cards are rare, so treasure them.
Keyboard: press 1–3 to choose, Enter to continue.
Week 1 of 10
End of week 1
The Weekend
End of Term Report
| Area | Grade | Comment |
|---|
Term score: 0 New best!
Signed, The Principal (probably)